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23 July 2010 @ 11:15 am
Upcoming FKFic-L War  
An FKFic-L War game is in the offing for the first time in several years.  I'm not actively following the developments on ForKni-L myself, but I wanted to help spread the word.  lismcdavid has made two admin posts to FKFic-L on the subject this week.  Today, she posted that the "War" filter topic will be implemented on Monday 07/26/10.  I'm guessing that game dates remain to be determined, but that the War Manager is already chosen.

What is an FKFic-L War game?  In brief, it is a round-robin fanfiction game/virtual convention on the FKFic-L email list, played in teams (factions) under the guidance of a War Mistress/Master/Manager.  A goal is designated to loosely guide an overall plot.  Each team (faction) controls the availability of its patron character to be included in scenarios by writers on other teams.  However, the FKFic-L War game/story is not mainly about the characters; that's what regular fanfiction is for.  Instead, an FKFic-L War is mainly about the players (this is the "virtual convention" part).  The scenario always involves the players -- us -- assembling in War Toronto, bothering our patron characters, and running around the imaginary city together having a wonderful, ridiculous time with each other.  Outright role playing is not permitted; each player plays herself/himself, although a little enhancement is okay (e.g. in a War game, you can be a little bit better at fencing than you are in real life, if you are honestly a fencer in real life).

If you want to play, you'll need to subscribe to both email lists (instructions); organizing is happening on ForKni-L (the discussion list).  If you are subscribed to the lists and do not want to receive War posts, send an email to "listserv@lists.psu.edu" with the command "set [insert list name here] topics: -war".  If you are set "digest," please be aware that those can't be filtered.

I think that I will probably remain "+war" this time, even though I will not be playing, myself (my hobby time is otherwise committed).

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Havochavocthecat on July 24th, 2010 02:24 am (UTC)
I'll be curious to hear about it from your perspective, even though I don't have time to watch or play.
Amy R.: Gracebrightknightie on July 24th, 2010 02:46 am (UTC)
I apologize; I should have written more carefully! I don't plan to read this War live. I meant that I intended not to go "-war" on the list this time, as I have every time since Cinderella's War. I thought that instead I might go "digest" and save it for sometime when I wanted it.

I wish the players all the fun in the world, but I'm not up for it, myself.
apsisapsis on July 24th, 2010 03:27 am (UTC)
During the last war, there was talk of war correspondents who would summarize the action daily. I'm really hoping they'll do that.
Amy R.: Guest Starbrightknightie on July 25th, 2010 04:37 pm (UTC)
"War Correspondents" would be a great innovation. However, one thing that's occurred to me has been that the volume of posts we know from previous FKFic-L Wars may be incomparable with one held today; there are simply far fewer fans to be in the game.
greerwatsongreerwatson on July 25th, 2010 07:15 pm (UTC)
I suspect it may be more comparable to the first War (which I have just been reading). Only about thirty people took part in that; and some of them clearly made only token posts or let others write them in, since there were around a hundred posts altogether. Downright manageable.

I'm currently staggering through War Two; and it had about 300 posts—a bit fewer than the last War six years ago. Most Wars seem to have got around the 700 mark, as far as I can tell. With over a hundred players.

You're right: there's no way the fandom can field that sort of number of participants today.
cousinmary: Well-hellocousinmary on July 24th, 2010 01:54 pm (UTC)
I had fun when I played in past wars, but yeah, I don't think I'd have the time to do one this time around.
greerwatsongreerwatson on July 24th, 2010 07:09 pm (UTC)
Not perking some strong dark coffee? You'll be missed, I'm sure.

(Still debating whether to take part myself. I never have, and I have no tendencies towards any affiliation.)
cousinmarycousinmary on July 25th, 2010 06:32 am (UTC)
School starts soon and there's no way I'll have time. I always had fun with my little Dark Perks though.

I'd suggest picking a faction if you're going to play. I know people have played as independants before, but factions are crazy fun. I rerember once I wrote the whole DP faction sneaking into Nick's loft (I don't remember why) but we escaped by pretending to be a flashback ;-D
Amy R.: Trio Nick Natalie Schankebrightknightie on July 25th, 2010 04:42 pm (UTC)
In the most recent FKFic-L War, if I remember correctly, independent play was disallowed for organizational purposes (independents were asked to please play as Die-Hards, if they wouldn't choose another faction) and also the "shaded" factions and couple factions were asked to dissolve and rejoin the original character factions for the game (e.g. the Dark Knighties and the Knighties played as one team, and N&Ners had to choose to play either as Knighties or as Natpackers), again for organizational purposes, and in consideration of the much smaller number of players than in the old days.

Of course I don't know whether they will keep those rules this time.
greerwatsongreerwatson on July 25th, 2010 07:23 pm (UTC)
Well, from Lisa's initial posts about the War, people do not have to affiliate this time—though factions are still allowed to play as a group. (And some of them are clearly starting to organize.)

She says she wants to get back to the more free-wheeling War (dis)organization of the early years—but I suspect it's probably more that she fears that too many factions would be unable to field the quorum of four that was required last time.
greerwatsongreerwatson on July 25th, 2010 07:24 pm (UTC)
By the way, the N&NPack did play in War 12. It was the NatPackers who didn't—so presumably the affiliation-merging went in that direction instead.
Amy R.: Castbrightknightie on July 25th, 2010 04:46 pm (UTC)
Traditionally (as you know), the Die-Hard faction is how people who refuse to choose a faction grouped themselves into a team for the purposes of playing in FKFic-L Wars, since being part of a team was required for organizational purposes. "Refuse to choose" was their slogan. ~shrug~